AI for Science Bootcamp Workshop for Open Hackathons (2024),
at National Center for High-performance Computing with Mandarin, 7.5 hrs, with Jay Chen and CK Lee [site][supp]
Create a 2D Tower Defense Game: OOP game development with C++ and Allegro 5 Workshop for the Introduction to Programming II course (Spring 2019, Spring 2020),
at National Tsing Hua University with Mandarin, 1 hr
Create a 2D Shooter Game: Game development basics with C and Allegro 5 Workshop for the Introduction to Programming I course (Fall 2018, Fall 2019, Fall 2020),
at National Tsing Hua University with Mandarin, 2 hrs
Introduction to Game development with Unity (Part I & II) Workshop for the Student Association of Computer Science Department (2018),
at National Tsing Hua University with Mandarin, 6 hrs, with @tigerpaws01
Training Energy-Based Normalizing Flow with Score-Matching Objectives NeurIPS (2023),
online with English, 5 mins
On Investigating the Conservative Property of Score-Based Generative Models ICML (2023),
online with English, 5 mins
COLAB: Collaborative and Efficient Processing of Replicated Cache Requests in GPU ASP-DAC (2023),
in Tokyo with English, 20 mins, with @bobcheng15 and @samuel21119
DFAC Framework: Factorizing the Value Function via Quantile Mixture for Multi-Agent Distributional Q-Learning ICML (2021),
online with English, 5 mins
A Distributional Perspective on Value Function Factorization Methods for Multi-Agent Reinforcement Learning GTC (2021),
online with English, 5 mins
Critique of Computing Planetary Interior Normal Modes with a Highly Parallel Polynomial Filtering Eigensolver SCC (2019),
in Denver with English, 5 mins
Quatros: A Preemptive Multithreaded Embedded OS for Education EWiLi in ESWeek (2019),
in New York with English, 25 mins